Voodoo
Voodoo develops and publishes hyper-casual mobile games for global audiences.
Industry
Mobile Gaming
Headquarters
Paris, France
Team Size
500+
Founded
2013
Remote
Hybrid/Remote-friendly
Remote Hiring Profile
Voodoo hires remote teams across Global with a remote-first approach to remote work. They currently have 120 remote positions listed on WorkAnywhere.pro.
About Voodoo
Voodoo is a leading mobile gaming company that develops and publishes hyper-casual games designed for mass-market appeal. Their games target casual mobile users who seek quick, engaging entertainment experiences during short breaks or commutes. The company's main products include popular titles like Helix Jump, Crowd City, and Paper.io, which are distributed through app stores worldwide. Voodoo operates with a distributed team structure, supporting remote work across various locations while maintaining strong collaboration through digital tools.
Tech Stack
Technologies this company commonly uses across product, data, and infrastructure.
Primary Tech
Frontend
Infrastructure
DevOps
Data & ML
Tools
Company Culture
Voodoo fosters a fast-paced, data-driven culture focused on rapid iteration and performance metrics. Teams collaborate closely in small, autonomous squads that encourage ownership and innovation. The environment is highly competitive yet supportive, with an emphasis on testing ideas quickly and scaling successful games efficiently.
Our Values
Data-driven decision making; Hyper-growth mindset; User-centric design; Innovation through rapid experimentation; Team autonomy and accountability; Excellence in execution.
Benefits & Perks
Voodoo offers comprehensive health insurance, flexible remote work options, and competitive compensation packages. Employees typically receive equity opportunities, professional development budgets, and wellness programs. Additional perks include team offsites, modern tech equipment, and generous vacation policies to support work-life balance.
Roles & Teams We Hire For
Skills & Tools You'll Use
Open Positions (50)
Indirect Buyer
Marketing & Growth Intern - BeReal
Product Director - Hole.io
Senior 2D Artist - Monster Survivors
UI/UX Designer - Hole.io
Senior Technical Artist - Paper.io 2
Senior Technical Product Manager - Advertising solutions
Freelance VFX Artist - Gear Fight
Accountant
Sales Manager Spain - BeReal
Creative Strategist - Blitz
Concept Artist - Casual Games
Senior iOS Engineer (Monetization) - BeReal
Lead Level Designer - Hole.io
Creator & Social Growth Manager - Paper.io 2
Lead Data Analyst - Wizz
Senior Data Analyst - Wizz
Students & Graduates – Open Application
Senior Cloud Infrastructure Engineer
Marketing Developer - Growth
Freelance - Senior Game Developer - Paper.io2
Publishing Manager - South Korea
Influence Manager France - BeReal
Performance Marketing Associate
Account Manager - Japan
2D Animator - Midcore Games (Freelance)
Staff iOS Engineer - BeReal
Head of FP&A/Financial Controlling
Principal Game Designer - Mob Control
Senior Technical Artist - Hole.io
Game Economy Manager
Playable Ads Developer
Growth - Playables Associate - Intern
Content Editor - Apps
Video Editor - Apps
Senior Product Designer - Wizz
Product Specialist - This is Blast
2D LiveOps Animator - Blitz
Growth Manager
Freelance Senior iOS Engineer (Monetization) - BeReal
Staff Backend Engineer (Golang) - BeReal
Product Data Analyst - Publishing
HR Legal Counsel - From March to July 2026
Senior Game Developer - Paper.io2
Senior Game Developer - Mob Control
Senior QA Tester - Paper.io 2
Senior iOS Engineer - BeReal
Marketing Video Artist - Apps
Senior Game Developer - Ratata Studio
Performance Marketing Associate - Internship
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