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Senior Environment Concept Artist Contract

Remote

Role Summary

As a Senior Environment Concept Artist at ArenaNet, you will create high-quality concept art for environments, props, and world-building elements, contributing to the artistic vision of the game. This senior-level role involves producing multiple design iterations, storyboards, and mood paintings while collaborating closely with the Art Lead and team members to ensure visual cohesion across projects. Your work will significantly impact the gameplay experience and storytelling elements within the game world.

Benefits & Culture

This remote contract position offers the flexibility to work independently while being part of a collaborative and diverse team dedicated to game development. ArenaNet values differences and encourages creativity, providing a supportive environment for personal growth and innovative work. Candidates can expect to engage with a passionate community and have opportunities to refine their skills in a dynamic setting, contributing to projects that reach over 21 million players worldwide.

Full Job Description

At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide. ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine. We are looking for a Contract Senior Environment Concept Artist to create high-quality concept art for environments, props, and world-building elements. This role will deliver visually compelling assets that define the game world and support gameplay. This ideal candidate is highly skilled in illustration and concept design, self-motivated, and can work independently while collaborating with the Art Lead and other team members. WHAT YOU'LL DO - Produce high-quality concept art and multiple design iterations for environments, props, and world-building elements that align with the project’s artistic vision. - Design and conceptualize immersive environments that support storytelling, gameplay, and world cohesion. - Create storyboards for Combat and VFX teams to visualize weapon skills, abilities, and progression. - Develop dynamic environment mood paintings, lighting studies, color keys, and color scripts. - Ensure all concepts adhere to artistic standards and maintain visual cohesion across teams. - Communicate design intent to stakeholders, incorporating feedback to refine concepts efficiently. WHAT YOU'LL NEED TO BE SUCCESSFUL - Bachelor’s degree in Art or related field, or an equivalent combination of education, training, and experience. - 5+ years of professional experience as a concept artist in game development. - Strong foundation in anatomy, shape language, composition, lighting, color theory, and visual storytelling. - Expertise in creating high-quality concept art that conveys the vision and mood of the game. - Highly proficient in Photoshop and other digital tools. - Ability to work independently, prioritize tasks, and deliver high-quality work on schedule. - Excellent communication, collaboration, and time-management skills. - Ability to give and receive feedback constructively and professionally. - Excellent attention to detail, with a passion for creating high-quality, innovative work.Please mention the word **ENVIOUS** and tag RMTguMjA2Ljg5LjEyMQ== when applying to show you read the job post completely (#RMTguMjA2Ljg5LjEyMQ==). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.

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