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Senior Concept Artist Contract

Remote

Role Summary

The Senior Concept Artist will create high-quality concept art for environments, creatures, characters, and props, working closely with various team members to ensure alignment with the game's artistic vision. This senior-level role requires generating multiple ideas quickly and incorporating feedback to refine concepts, ultimately impacting the game's visual storytelling and gameplay experience.

Benefits & Culture

ArenaNet offers a fully remote work setup, promoting a culture of collaboration and diversity within the team. Employees can expect a supportive environment that values artistic expression and encourages career growth. The role requires effective communication across teams and the ability to manage deadlines, contributing to a dynamic and creative workplace.

Full Job Description

At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide. ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine. We are looking for a Contract Senior Concept Artist to provide concept support across multiple disciplines, including world environments, creatures, characters, and weapons/props. This role delivers high-impact visual assets that bring the game world to life and support both artistic vision and gameplay goals. The ideal candidate is highly versatile, able to generate multiple ideas quickly, self-motivated, and can work independently while collaborating with the Art Lead and other team members. WHAT YOU'LL DO - Create high-quality concept art for environments, creatures, characters, weapons, and props that align with the project's artistic vision and gameplay goals - Generate multiple ideas rapidly through sketches, storyboards, and visual explorations. - Collaborate with the creature team to create concepts for ambient and enemy creatures. - Work with the character team to create outfits and hairstyles. - Create storyboards to show the idea of weapon skills and progression. - Develop orthographic sketches, material references, and other assets to support outsourcing pipelines. - Incorporate feedback from team members and stakeholders to refine concepts and ensure alignment with project goals. - Communicate effectively across teams to meet deadlines and maintain consistency in artistic vision. WHAT YOU'LL NEED TO BE SUCCESSFUL - Bachelor’s degree in Art or related field or an equivalent combination of education, training, and experience. - 5+ years of professional experience as a concept artist in game development. - Strong foundation in anatomy, shape language, composition, lighting, color theory, and visual storytelling. - Expertise in creating high-quality concept art that conveys the vision and mood of the game. - Highly proficient in Photoshop and other digital tools. - Ability to work independently, prioritize tasks, and deliver high-quality work on schedule. - Excellent communication, collaboration, and time-management skills. - Ability to give and receive feedback.Please mention the word **RECOVERY** and tag RMTguMjA2Ljg5LjEyMQ== when applying to show you read the job post completely (#RMTguMjA2Ljg5LjEyMQ==). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.

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