Senior Concept Artist Contract
Role Overview
The Senior Concept Artist will create high-quality concept art for environments, characters, creatures, and props, aligning with artistic vision and gameplay goals. This senior-level role requires collaboration with various teams to generate ideas rapidly and refine concepts based on feedback, ensuring the visual assets enhance the game world. The artist will have a significant impact on the game's overall aesthetic and player experience.
Perks & Benefits
This remote position allows for flexibility in work hours, catering to a diverse team culture that values collaboration and individual contributions. ArenaNet emphasizes a supportive work environment that celebrates differences and fosters creativity. Opportunities for career growth are likely, given the company's commitment to innovation in game development.
Full Job Description
At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide.
ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine.
We are looking for a Contract Senior Concept Artist to provide concept support across multiple disciplines, including world environments, creatures, characters, and weapons/props. This role delivers high-impact visual assets that bring the game world to life and support both artistic vision and gameplay goals. The ideal candidate is highly versatile, able to generate multiple ideas quickly, self-motivated, and can work independently while collaborating with the Art Lead and other team members.
WHAT YOU'LL DO
- Create high-quality concept art for environments, creatures, characters, weapons, and props that align with the project's artistic vision and gameplay goals
- Generate multiple ideas rapidly through sketches, storyboards, and visual explorations.
- Collaborate with the creature team to create concepts for ambient and enemy creatures.
- Work with the character team to create outfits and hairstyles.
- Create storyboards to show the idea of weapon skills and progression.
- Develop orthographic sketches, material references, and other assets to support outsourcing pipelines.
- Incorporate feedback from team members and stakeholders to refine concepts and ensure alignment with project goals.
- Communicate effectively across teams to meet deadlines and maintain consistency in artistic vision.
WHAT YOU'LL NEED TO BE SUCCESSFUL
- Bachelor’s degree in Art or related field or an equivalent combination of education, training, and experience.
- 5+ years of professional experience as a concept artist in game development.
- Strong foundation in anatomy, shape language, composition, lighting, color theory, and visual storytelling.
- Expertise in creating high-quality concept art that conveys the vision and mood of the game.
- Highly proficient in Photoshop and other digital tools.
- Ability to work independently, prioritize tasks, and deliver high-quality work on schedule.
- Excellent communication, collaboration, and time-management skills.
- Ability to give and receive feedback.Please mention the word **RECOVERY** and tag ROTUuMjE2LjE3MS4xNjM= when applying to show you read the job post completely (#ROTUuMjE2LjE3MS4xNjM=). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.
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