Senior Environment Artist Contract
Role Overview
As a Senior Environment Concept Artist at ArenaNet, you will create high-quality concept art for environments, props, and world-building elements. This senior-level role requires collaboration with the Art Lead and other team members, focusing on producing visually compelling assets that enhance storytelling and gameplay. Your work will significantly impact the artistic vision of the game and influence the overall player experience.
Perks & Benefits
This remote contract position offers flexibility in your work environment, allowing you to work from anywhere. ArenaNet fosters a culture of diversity and collaboration, encouraging team members to celebrate their differences. While specific benefits are not listed, typical remote roles often provide opportunities for career growth and a supportive work atmosphere that values individual contributions.
Full Job Description
At ArenaNet, we’ve always believed that games are art. They have the power to communicate ideas and tell stories. They can change the way we think, reflect our cultures, and move us. As the developer of the award-winning Guild Wars game series, we’re proud to share our passion for the online worlds we’ve created with over 21 million players worldwide. ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine. We are looking for a Contract Senior Environment Concept Artist to create high-quality concept art for environments, props, and world-building elements. This role will deliver visually compelling assets that define the game world and support gameplay. This ideal candidate is highly skilled in illustration and concept design, self-motivated, and can work independently while collaborating with the Art Lead and other team members. WHAT YOU'LL DO
Produce high-quality concept art and multiple design iterations for environments, props, and world-building elements that align with the project’s artistic vision. Design and conceptualize immersive environments that support storytelling, gameplay, and world cohesion. Create storyboards for Combat and VFX teams to visualize weapon skills, abilities, and progression. Develop dynamic environment mood paintings, lighting studies, color keys, and color scripts. Ensure all concepts adhere to artistic standards and maintain visual cohesion across teams. Communicate design intent to stakeholders, incorporating feedback to refine concepts efficiently.
WHAT YOU'LL NEED TO BE SUCCESSFUL
Bachelor’s degree in Art or related field, or an equivalent combination of education, training, and experience. 5+ years of professional experience as a concept artist in game development. Strong foundation in anatomy, shape language, composition, lighting, color theory, and visual storytelling. Expertise in creating high-quality concept art that conveys the vision and mood of the game. Highly proficient in Photoshop and other digital tools. Ability to work independently, prioritize tasks, and deliver high-quality work on schedule. Excellent communication, collaboration, and time-management skills. Ability to give and receive feedback constructively and professionally. Excellent attention to detail, with a passion for creating high-quality, innovative work. Proven ability to create both quick sketches/color comps and polished final artwork. Please mention the word **PROMISES** and tag RMTYyLjIyMC4yMzQuMTMy when applying to show you read the job post completely (#RMTYyLjIyMC4yMzQuMTMy). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.
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