Lead VFX Artist

Role Overview

This is a senior-level Lead VFX Artist role where you will drive the vision, quality, and execution of visual effects for the game Last Epoch, overseeing a team of VFX artists. Day-to-day responsibilities include creating and implementing real-time particle effects, collaborating with art, design, and engineering teams to ensure effects align with gameplay and artistic goals, and mentoring team members. The hire will have a significant impact on enhancing the game's immersion and combat experience through performant and compelling VFX.

Perks & Benefits

The role offers remote work with a focus on open communication and close-knit teamwork, typical of a fast-growing studio, implying flexibility in time zones. Career growth is emphasized through opportunities for ownership and mentorship, fostering a culture that values passion and empowerment for creators. Benefits likely include a collaborative environment and the chance to contribute to a breakout title, though specific perks like health insurance are not detailed but can be assumed based on industry standards.

Full Job Description

Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure! THE OPPORTUNITYAs a Lead VFX Artist at Eleventh Hour Games, you will be responsible for driving the vision, quality, and execution of visual effects that bring Last Epoch's world and combat to life. You will oversee the creation of compelling, performant, and immersive VFX across gameplay, environments, and cinematics while leading and mentoring a growing team of VFX artists.This role requires both technical expertise and creative direction. You'll collaborate closely with art, design, and engineering to ensure effects reinforce gameplay clarity, narrative tone, and artistic goals. The ideal candidate has a deep understanding of real-time VFX pipelines, strong leadership skills, and the ability to balance hands-on contributions with guiding others.RESPONSIBILITIES:Create, design, and implement real-time particle effects using static textures and animated 2D/3D elementsPlease mention the word **UNAFFECTED** and tag RODguMTk4Ljk5LjE0Mw== when applying to show you read the job post completely (#RODguMTk4Ljk5LjE0Mw==). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.

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