Principal 3D Character Artist

Role Overview

As a Principal Character Artist, you will lead the vision, quality, and execution of character art for the game Last Epoch, setting standards for heroes, enemies, NPCs, and gear. This senior role involves close collaboration with concept, animation, design, and technical art teams to create production-ready, visually compelling characters integrated with gameplay systems. You will serve as a key creative partner to Art Direction, driving scalable character workflows and impacting the game's visual identity.

Perks & Benefits

This remote role likely offers flexible work hours, though time zone expectations may align with team collaboration needs. The company emphasizes open communication, close-knit teamwork, and opportunities for ownership and growth, fostering a culture of empowerment for creators. Benefits may include career development support and a focus on building passionate communities, typical of tech and gaming industries.

Full Job Description

Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure!THE OPPORTUNITY: As a Principal Character Artist at Eleventh Hour Games, you will be responsible for driving the vision, quality, and execution of character art that brings the world of Last Epoch to life. You will set the bar for character quality across heroes, enemies, NPCs, and gear-driven visual identity, while serving as a highly senior individual contributor and a key creative partner to Art Direction. This role requires both exceptional artistic craft and deep technical character pipeline expertise. You'll collaborate closely with concept, animation, design, and technical art to create characters that are visually compelling, production-ready, and tightly integrated with gameplay systems. The ideal candidate brings a high visual bar, advanced real-time character creation skills, and the technical depth to help shape scalable character workflows as the project grows.RESPONSIBILITIES:Please mention the word **SNAPPY** and tag RODguMTk4Ljk5LjE0Mw== when applying to show you read the job post completely (#RODguMTk4Ljk5LjE0Mw==). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.

Similar jobs

Found 6 similar jobs