Level Designer
Role Overview
This mid-level Level Designer role involves designing and developing fun, challenging levels for new puzzle games, managing difficulty curves to ensure smooth player progression, and improving the level editor for better workflow efficiency. The hire will work within an RnD team at a mobile game developer, contributing directly to game quality and player engagement in the casual and hyper-casual genres.
Perks & Benefits
The role offers remote work with flexible public holidays and compensation for equipment wear and tear when using a personal computer. Benefits include 18 business days of compensated time off, 8 paid personal days annually (increasing yearly), 100% sick leave compensation, and an individual budget for training and growth, supporting a culture focused on professional development and work-life balance.
Full Job Description
🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 50+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
🏆 #1 in the Cryptogram niche by downloads
✏️ #2-3 in Word Games
🧩 Top 10 Puzzle Games in the US for the last 6 months
We're on the hunt for a skilled Level Designer to strengthen our RnD team.
What are you working on?
Genres: Puzzle, Casual
Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
Create Fun Levels: Design and develop levels for new puzzle games, ensuring challenging gameplay that is fun all way through
Difficulty Curve Management: Work on balancing the difficulty curve across levels to ensure a smooth and rewarding player progression
Level Editor Improvement: Contribute to improving the level editor to enhance workflow efficiency and creativity
What kind of professional are we looking for?
2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres
Experience working with analytics and behavior metrics
Understanding of game design principles
Will be a plus:
B2 level of English
A passion for puzzle games and hands-on experience with the genre
Basic knowledge of Unity
Experience using AI tools
What are the conditions and bonuses?
For your success we offer:
🌴 18 business days of compensated day-offs
8 paid Personal Days a year + 1 day is added every year
👉 Flexible Public Holidays policy
🎓 Individual budget for training and growth
❤️🩹 100% Sick Leave compensation
💻 Payment for wear and tear on equipment while using a personal computer
🌐 Remote work
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