Game Artist - Puzzle Games
Role Overview
As a Game Artist on Voodoo's puzzle game portfolio, you will design and implement high-quality 2D/3D assets and UI in Unity, working closely with game designers to create clear and engaging visual experiences. This mid-level role involves maintaining style guides, optimizing assets for mobile, and iterating based on player data. You'll join a focused internal studio tasked with refining a high-potential prototype into a market-ready title, giving you significant creative impact.
Perks & Benefits
This role offers a competitive salary, premium healthcare for you and your family, and lunch vouchers. While the position is Paris-based with relocation support, remote work is possible within a collaborative cross-functional team. Additional perks include gym membership, wellness activities, and childcare facilities. Career growth is supported through hands-on impact on live games and exposure to data-driven iteration.
Full Job Description
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position is Paris-based, with relocation support available.
Team
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
In this role, you'll work across our puzzle game portfolio, contributing your artistic skills to titles that have already demonstrated strong core mechanics and real player engagement. Puzzle games demand a precise and thoughtful visual language, from clear iconography and satisfying feedback animations to cohesive UI and world aesthetics, and your work will be central to delivering that.
You'll have the opportunity to contribute directly to the growth and visual refinement of our puzzle titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while still having a significant impact on the creative direction within a dedicated and agile studio environment.
Role
Support the Lead Artist in the ideation and execution of the game’s vision.
Design and implement a high-quality, scalable UI from concept to final integration in Unity.
Create and maintain a comprehensive UI Style Bible and reusable component libraries.
Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
Setup, integrate, and animate UI scenes in Unity.
Work with Game Designers to ensure UI supports gameplay and accessibility goals.
Iterate quickly based on team feedback and live user data.
Propose creative ideas to boost player engagement and improve the user experience.
Profile
Strong Unity skills, with the ability to implement and optimise directly in engine.
Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
Experience with A/B testing or working with LiveOps features.
A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
Experience collaborating with cross-functional remote teams.
Fluent in English.
Benefits
Competitive salary
Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
Swile Lunch voucher
Gymlib (100% borne by Voodoo)
Wellness activities in our Paris office
Child daycare facilities (Les Petits Chaperons rouges)
Similar jobs
Found 6 similar jobs