Game Artist - Paper.io 2
Role Overview
As a Game Artist on Paper.io 2, you will create high-quality 2D/3D assets, set up UI scenes, and implement VFX in Unity, working closely with the Art Director and the Live Studio team. This mid-level role involves iterating based on player data and proposing creative ideas to enhance engagement. You'll collaborate with a cross-functional remote team to support a top-grossing mobile game.
Perks & Benefits
This remote role offers flexibility within a two-hour time difference of CET, allowing for a balanced work schedule. You'll receive best-in-class compensation and other benefits based on your country of residence. You'll join a small, high-standard team within a global gaming leader, with opportunities to work on an iconic game and grow professionally in a collaborative environment.
Full Job Description
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This remote role is located within a two-hour time difference of CET.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io 2.
With Paper.io 2, we’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
Role
Support the Art Director in the ideation and execution of the game’s vision.
Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
Setup, integrate, and animate UI scenes in Unity.
Create VFX's using particle system in Unity.
Iterate quickly based on team feedback and live user data.
Propose creative ideas to boost player engagement and improve the user experience.
Profile
Strong Unity skills, with the ability to implement and optimise directly in engine.
Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
Ability to create VFXs using Unity's particle system
Experience with A/B testing or working with LiveOps features.
A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
Experience collaborating with cross-functional remote teams.
Fluent in English.
Benefits
Best-in-class compensation
Other benefits according to the country you reside
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