Economy Designer - China

This listing is synced directly from the company ATS.

Role Overview

This mid-level role involves designing and optimizing in-game economies for midcore mobile games, focusing on monetization and player progression. Day-to-day tasks include analyzing game data, creating economic models, and running A/B tests to enhance revenue streams. The hire will collaborate with game designers and developers to align strategies with KPIs and drive long-term game success.

Perks & Benefits

The position is fully remote, likely requiring alignment with Asian and Chinese time zones for team collaboration. Benefits include best-in-class compensation and country-specific perks, fostering an entrepreneurial culture. Career growth is supported through exposure to diverse midcore games and close work with studios, emphasizing innovation and data-driven decision-making.

⚠️ This job was posted over 5 months ago and may no longer be open. We recommend checking the company's site for the latest status.

Full Job Description

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

You will join a dynamic, new team in China dedicated to collaborating closely with our Asian and Chinese studios. Your initial focus will be on a slate of promising midcore games from China, chosen for their compelling core mechanics and engaging gameplay. Our goal is to transform these games into successful, market-ready hits.

Role

  • The goal of this role is to increase revenue streams and monetization depth, providing a long term vision

  • Continuously analyze in-game data to identify opportunities for optimizing and growing game economies

  • Create and maintain models of in-game economies, considering player progression, currency flow, and reward systems

  • Deliver designs of A/B tests to experiment with different economic models and features, analyzing results to implement the most effective solutions; Monitor test performance and iterate on strategies based on data-driven insights;

  • Drive close collaboration with Game Designers, Developers, and Analysts to align economic strategies with game design goals and clear KPIs that prove success;

  • Ensure that game economy models are scalable and adaptable to new game features or changes in player behavior;

  • Regularly present findings and recommendations to stakeholders, including the General Manager and Game Designers, to drive informed decision-making;

  • Stay up-to-date with industry trends and competitor strategies in midcore games to identify opportunities for innovation and differentiation;

  • Apply industry best practices and learnings to enhance game monetization and player experiences.

Profile

  • 3+ years of experience as a Midcore Game Designer, including 2+ years as Game Economy Designer or Monetization Expert;

  • Experience working on midcore mobile games and f2p, experience creating economy and monetization loops, and maintaining their balancing;

  • Strong mathematical or economic background, fluency in economic modeling and Excel/Google Sheets/relevant toolset

  • Clear communication skills in English & Chinese, both written and verbal; Clear and concise.

  • Entrepreneurial mindset essential;

Benefits

• Best-in-class compensation and other benefits according to the country you reside

Similar jobs

Found 6 similar jobs