Staff Software Engineer Distributed Simulation

Role Overview

This Staff Software Engineer role involves leading the development of a distributed simulation product for heterogeneous robot collaboration across multiple sites. As a senior-level position, you will handle the full product lifecycle, from scoping user requirements to architecture and implementation, focusing on challenges like latency, data segregation, and simulation monitoring for defense applications.

Perks & Benefits

The role likely offers remote work flexibility, with expectations to collaborate across time zones, given the distributed nature of the simulation. Career growth is emphasized through leadership in a cutting-edge defense technology team, with a culture centered on innovation and rapid deployment of advanced AI and autonomy systems.

Full Job Description

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

About the Role We are seeking a Staff Software Engineer to lead our Distributed Simulation efforts. In this role, you will be responsible for building a new distributed simulation product to enable heterogeneous groups of robots to collaborate together across multiple physical sites. Ideal candidates will be comfortable at all stages of the product life cycle, from initial scoping of user requirements, to the architecture of a solution, to the implementation of that solution.

What You'll Do You will be expected to use your prior expertise to make well-reasoned arguments for a design that accounts for:

  • differing visions of “truth” on the server and client
  • latency between clients and the server
  • where to do GPU-intensive computation
  • registering new robots with the network
  • shipping software updates without compromising availability
  • moving data across segregated networks
  • monitoring of simulation state for post-exercise debugging and reporting

Required Qualifications

  • Eligible to obtain and maintain an active U.S. Top Secret security clearance
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