Level Designer AI

This listing is synced directly from the company ATS.

Role Overview

As a Level Designer AI at Joyteractive, you will design and develop levels for new puzzle games, ensuring fun and challenging gameplay. You'll manage difficulty curves for smooth progression and contribute to improving the level editor. This mid-level role involves working with analytics and behavior metrics to refine designs.

Perks & Benefits

Remote work with flexible hours. Includes 18 business days of paid time off, 8 personal days increasing yearly, and flexible public holidays. 100% sick leave compensation and equipment wear-and-tear payment provided.

Full Job Description

We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 50+ rockstar professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:

🏆 #1 in the Cryptogram niche by downloads

✏️ #2-3 in Word Games

🧩 Top 10 Puzzle Games in the US for the last 6 months

We’re looking for an experienced Level Designer AI to join our R&D team.


For which tasks (responsibilities)?

  • Create Fun Levels: Design and develop levels for new puzzle games, ensuring challenging gameplay that is fun all way through

  • Difficulty Curve Management: Work on balancing the difficulty curve across levels to ensure a smooth and rewarding player progression

  • Level Editor Improvement: Contribute to improving the level editor to enhance workflow efficiency and creativity

What kind of professional are we looking for?

  • 2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres

  • At least 1 year of experience designing puzzle levels (word and other hybrid puzzle mechanics)

  • Experience working with analytics and behavior metrics

  • Understanding of game design and puzzle design principles

  • Russian fluent

Will be a plus:

  • B2 level of English

  • A passion for puzzle games and hands-on experience with the genre

  • Basic knowledge of Unity

  • Experience using AI tools, especially for creating levels

  • Having a portfolio



What are the conditions and bonuses?

🌴 18 business days of compensated day-offs

8 paid Personal Days a year + 1 day is added every year

👉 Flexible Public Holidays policy

❤️‍🩹 100% Sick Leave compensation

💻 Payment for wear and tear on equipment while using a personal computer

🌐 Remote work

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