Junior Live Ops Game Designer

Role Overview

This is a junior-level role as a Live Ops Game Designer for the mobile game Party in my Dorm, where you'll work on creating and executing live events and content. You'll collaborate with cross-functional teams including Senior Designers, Product, Engineering, and Community to deliver core features and iterate on them over time, with mentorship to build skills and gradually take on more ownership.

Perks & Benefits

The role is remote with a focus on mobile game development, likely requiring flexibility for team collaboration across time zones, possibly aligned with BC hours. It offers hands-on mentorship from experienced designers, a clear career growth path into senior Live Ops roles, and a culture that encourages trying new things, taking smart risks, and learning quickly in a metrics-driven environment.

Full Job Description

Junior Live Ops Game Designer (Mobile)

The team A Thinking Ape is a remote mobile game studio focused on building social strategy games that people play for decades. This role sits on the Game Design team within our world-class Live-Ops organization, which leads the industry in supporting and growing long running live games. Our designers are hands-on across the full lifecycle of live features and events from ideation and release to iteration and long term improvements. The team isn’t afraid to try new things, take smart risks, and learn quickly. Decisions are metrics-driven and player-informed, balancing data with deep community insight to deliver meaningful, lasting experiences for our player community. The game Party in my Dorm is a highly successful free-to-play game with a community of over 100,000 dedicated players who love our game. The game has the population of a small city, with a player-driven trade economy, a passionate community, and years of layered content. While its themes focus on fashion, relationships, storytelling, and home decor, it’s also one of the most competitive PVP experiences in mobile, surprising many with its depth and intensity of its gameplay. The job As a Junior Live Ops Game Designer, you’ll help bring live events and content to life in Party in my Dorm. This is an entry-level role designed for someone passionate about free-to-play games and excited to learn how live-service games are run day to day. You’ll work closely with Senior Designers, Product, Creative, Engineering, QA, and Community teams to create and execute core content for our players, while building the intuition to improve and evolve them over time. You’ll learn directly from experienced Live Ops Designers through hands-on mentorship and iteration, gradually taking on more ownership as you build your skills. This role is designed as the first step in our Live Ops design path, with successful designers growing into owning eventPlease mention the word **PROWESS** and tag RMTMwLjYxLjMzLjkz when applying to show you read the job post completely (#RMTMwLjYxLjMzLjkz). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.

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