Game Designer Star Trek Fleet Command
Role Overview
As a Game Designer for Star Trek Fleet Command, you will be a key contributor to developing engaging gameplay experiences and systems that enhance player engagement and investment. This mid-level role involves collaborating with designers, artists, and engineers to create innovative content that leverages the Star Trek IP. Your work will have a direct impact on the game's success and player satisfaction.
Perks & Benefits
This position offers a remote work setup for candidates located in Spain, Ireland, Portugal, or the United Kingdom, promoting a flexible work-life balance. The company emphasizes a culture of innovation and collaboration, providing opportunities for career growth within a passionate team of game enthusiasts. Employees can expect to be part of a dynamic environment focused on creativity and player connection.
Full Job Description
Scopely is looking for a Game Designer to join our Star Trek Fleet Command team in Spain, Ireland, Portugal, or the United Kingdom on a remote basis within these locations.
At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily.
Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market. Our next chapter is bold: we're evolving the traditional 4X experience in STFC — and we need smart systems to power that next step.
What You Will Do As a Game Designer on STFC, you'll be a key contributor in building fresh, exciting experiences for our players as part of our content teams, working closely with other designers, artists, and engineers.
- Own the design and balance of new content and systems that drive engagement, conversion, and long-term investment from our players.
- Build and refine novel gameplay experiences focused on resource generation, spending, time gating, and power growth
- Create systems that foster meaningful player agency and long-term investment
- Leverage the deep Star Trek IP to create unique content and experiences that tap into the rich lore and characters of each movie or TV show within the franchise.
- Use tools (Excel, Google Sheets) to model economies and progression pacing
- Collaborate with Experienced, driven and passionPlease mention the word **BLOOM** and tag RMmEwMjo0NzgwOjNmOjE3OTc6MDpiYWI6OTgwNDox when applying to show you read the job post completely (#RMmEwMjo0NzgwOjNmOjE3OTc6MDpiYWI6OTgwNDox). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.
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